AI Insights · Timothy · April 2022
Top Ultracasual Games in Ireland Q1 2022
Discover the performance trends of the top 5 ultracasual games on a unified platform in Ireland during Q1 2022, based on Sensor Tower data.
In Q1 2022, the ultracasual games sector in Ireland witnessed varying performance trends across the top 5 apps. Based on data from Sensor Tower, here's a look at how these games fared in terms of weekly downloads, revenue, and active users.
Fill The Fridge by Rollic Games saw significant growth in weekly downloads, starting from 44 in early February and peaking at around 11.9K by the week of March 7. Weekly revenue also showed an upward trend, with earnings rising from $37 in the third week of February to approximately $177 in early March. The app's weekly active users increased dramatically from 26 at the beginning of February to over 20K by March 7, before stabilizing around 15K towards the end of the quarter.
Cut Grass experienced a decline in weekly downloads, starting from 958 in early February and dropping to 245 by the end of March. The active user base also saw a gradual decline from 4.2K in early February to about 3.7K by the end of the quarter.
Acrylic Nails! by CrazyLabs LTD maintained relatively stable weekly revenue throughout the quarter, with figures hovering around $24 to $88. However, the app's weekly downloads decreased from 1.2K in early February to 590 by the end of March. Weekly active users also saw a downward trend, dropping from 4K in early February to just under 3K by the end of the quarter.
Frozen Honey ASMR, another title from CrazyLabs LTD, showed impressive growth in weekly downloads, starting from 27 in early February and peaking at 4.4K by the end of the month. However, downloads declined to 632 by the end of March. The app's weekly active users followed a similar trend, increasing from 12 in early February to over 5.3K by early March, before dropping to 1.2K by the end of the quarter.
Pop it Fidget Toys 3D Games had a steady performance in weekly downloads, fluctuating between 789 and 1.1K throughout the quarter. The weekly active users also remained relatively stable, with numbers ranging from 2.4K to 3.4K.
For more insights and detailed data on app performance, visit Sensor Tower.